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//算法6.5 采用邻接矩阵表示图的深度优先搜索遍历
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#include <iostream>
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using namespace std;
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#define MVNum 100 //最大顶点数
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typedef char VerTexType; //假设顶点的数据类型为字符型
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typedef int ArcType; //假设边的权值类型为整型
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//------------图的邻接矩阵------------------
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typedef struct{
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VerTexType vexs[MVNum]; //顶点表
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ArcType arcs[MVNum][MVNum]; //邻接矩阵
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int vexnum,arcnum; //图的当前点数和边数
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}Graph;
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bool visited[MVNum]; //访问标志数组,其初值为"false"
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int FirstAdjVex(Graph G , int v); //返回v的第一个邻接点
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int NextAdjVex(Graph G , int v , int w); //返回v相对于w的下一个邻接点
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int LocateVex(Graph G , VerTexType v){
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//确定点v在G中的位置
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for(int i = 0; i < G.vexnum; ++i)
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if(G.vexs[i] == v)
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return i;
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return -1;
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}//LocateVex
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void CreateUDN(Graph &G){
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//采用邻接矩阵表示法,创建无向网G
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int i , j , k;
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cout <<"请输入总顶点数,总边数,以空格隔开:";
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cin >> G.vexnum >> G.arcnum; //输入总顶点数,总边数
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cout << endl;
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cout << "输入点的名称,如a" <<endl;
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for(i = 0; i < G.vexnum; ++i){
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cout << "请输入第" << (i+1) << "个点的名称:";
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cin >> G.vexs[i]; //依次输入点的信息
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}
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cout << endl;
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for(i = 0; i < G.vexnum; ++i) //初始化邻接矩阵,边的权值均置为极大值MaxInt
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for(j = 0; j < G.vexnum; ++j)
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G.arcs[i][j] = 0;
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cout << "输入边依附的顶点,如a b" << endl;
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for(k = 0; k < G.arcnum;++k){ //构造邻接矩阵
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VerTexType v1 , v2;
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cout << "请输入第" << (k + 1) << "条边依附的顶点:";
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cin >> v1 >> v2; //输入一条边依附的顶点及权值
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i = LocateVex(G, v1); j = LocateVex(G, v2); //确定v1和v2在G中的位置,即顶点数组的下标
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G.arcs[j][i] = G.arcs[i][j] = 1; //置<v1, v2>的对称边<v2, v1>的权值为w
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}//for
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}//CreateUDN
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void DFS(Graph G, int v){
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//图G为邻接矩阵类型
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int w;
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cout << G.vexs[v] << " "; visited[v] = true; //访问第v个顶点,并置访问标志数组相应分量值为true
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for(w = 0; w < G.vexnum; w++) //依次检查邻接矩阵v所在的行
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if((G.arcs[v][w] != 0)&& (!visited[w])) DFS(G, w); //G.arcs[v][w]!=0表示w是v的邻接点,如果w未访问,则递归调用DFS
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}//DFS
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int FirstAdjVex(Graph G , int v){
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//返回v的第一个邻接点
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int i;
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for(i = 0 ; i < G.vexnum ; ++i){
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if(G.arcs[v][i] == 1 && visited[i] == false)
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return i;
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}
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return -1;
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}//FirstAdjVex
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int NextAdjVex(Graph G , int v , int w){
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//返回v相对于w的下一个邻接点
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int i;
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for(i = w ; i < G.vexnum ; ++i){
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if(G.arcs[v][i] == 1 && visited[i] == false)
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return i;
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}
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return -1;
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}//NextAdjVex
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int main(){
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cout << "************算法6.5 采用邻接矩阵表示图的深度优先搜索遍历**************" << endl << endl;
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Graph G;
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CreateUDN(G);
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cout << endl;
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cout << "无向图G创建完成!" << endl << endl;
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cout << "请输入遍历无向图G的起始点:";
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VerTexType c;
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cin >> c;
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int i;
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for(i = 0 ; i < G.vexnum ; ++i){
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if(c == G.vexs[i])
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break;
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}
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cout << endl;
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while(i >= G.vexnum){
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cout << "该点不存在,请重新输入!" << endl;
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cout << "请输入遍历连通图的起始点:";
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cin >> c;
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for(i = 0 ; i < G.vexnum ; ++i){
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if(c == G.vexs[i])
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break;
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}
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}
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cout << "深度优先搜索遍历无向图G结果:" << endl;
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DFS(G , i);
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cout <<endl;
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return 0;
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}//main
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